Meet Our Team

See the faces behind the amazing work created by our lab

LEAD & SUPPORTING STAFF

Leanne Chukoskie

Leanne Chukoskie

Principal Investigator

Dr. Leanne Chukoskie is an Associate Professor in the Department of Physical Therapy, Movement, and Rehabilitation Science in the Bouvé College of Health, and the Games Program in the College of Arts, Media, and Design at Northeastern University. Her researcher focuses on sensory-motor behavior, especially eye movement behavior and its neural correlates across both typical and atypical development.

Ara Jung

Ara Jung

Lab Administrator / MS in Game Science and Design

Ara has merged her background in psychology and love for games to pursue her Masters for Game Science and Design at CAMD with a focus on user experience (UX). She continues to be an active member of the Games Research and User Experience Group to further integrate UX principles into the lab’s projects.

Anna Schwartz

Anna Schwartz

Postdoctoral Scholar

Anna received her Ph.D from the Graduate Center, CUNY in developmental psychology in 2018 and her MS in Speech-Language Pathology from Northeastern University in 2023. Her research embraces a strengths-based perspective on autism research, with hopes to find new insights by drawing together elements from her academic background, from archaeology, to clinical experiences working with autistic clients, to her research on language acquisition and the neural correlates of metaphor.

Gabi Wilds

Gabi Wilds

Staff / MS in Bioinformatics

Gabi interest lies in using games as an application of technology and data analysis to create effective interventions that serve the needs and desires of the neurodivergent community.

Patrick Smith

Patrick Smith

Game Developer

Patrick’s foundation lies in a Bachelor’s Degree in Computer Science, specializing in Game Development. He has cultivated expertise in programming languages such as C# and C++ through several professional experiences. Proficient in Unity3D, 2D development, and UI/UX design, Patrick plays a pivotal role in supporting the project development. His passion extends beyond the workplace, as he dedicates time to crafting game demos and prototypes.

PH.D. STUDENTS

Minxin Cheng

Minxin Cheng

Doctorate Program in Human Movement and Rehabilitation Sciences

Minxin Cheng finished her BA in television editing and journalism and earned her MA in digital media design. She joined the PTHMRS program and the ReGame-XR Lab in 2019. Her work focuses on individual factors and contextual factors that impact children’s motor learning in virtual environments, with the ultimate goal of creating transferrable knowledge on using immersive virtual reality to improve children’s motor function rehabilitation.

Sundararaman Rengarajan

Sundararaman Rengarajan

Doctorate Program in Human Movement and Rehabilitation Sciences

Sundar’s primary research focuses on understanding the theoretical framework of Active Inference under multi-sensory conflict in individuals with Autism through the use of sensor technologies. He holds a Bachelor’s degree in Biomedical Engineering from, a Masters degree in Immunology from Tokyo Medical and Dental University and another Masters degree in Biotechnology from Johns Hopkins University. He started his Ph.D at UC San Diego with Dr. Chukoskie in the UCSD/SDSU Joint Doctoral Program in Language and Communicative Disorders before joining.

Trent Simmons

Trent Simmons

Doctorate Program in Human Movement and Rehabilitation Sciences

Trent’s research interests involve the creation of novel virtual reality interventions for use in various non-neurotypical disorder treatments. He is focused on using his time as a student to hone his skills for this kind of work, and plan to take his talents into the private sector with the goal of helping as many people as possible.

Uri Seitz

Uri Seitz

Doctorate Program in Interdisciplinary Design and Media

Uri’s primary research interest is in designing AAC devices and systems to increase the autonomy of, and reduce stigmatization against, minimally verbal individuals with autism. Using his background in computer science, he seeks to utilize an iterative participatory design approach that includes individuals with autism, clinicians, researchers, parents, teachers, and communication partners within the design process.

Yijun (Shirley) Qian

Yijun (Shirley) Qian

Doctorate Program in Human Movement and Rehabilitation Sciences

Yijun comes from a Human-Computer Interaction Graduate Student at Drexel University before joining the Human Movement and Rehabilitation Sciences program at Northeastern to further their knowledge in medical research.

MASTER’S STUDENTS

Shravan Dinakaran

Shravan Dinakaran

Master's in Electrical & Computer Engineering

Shravan’s main interest lies in the intersection of image processing, machine learning and computer vision.

Lara Lewis

Lara Lewis

Master's in Game Science and Design

Lara’s interest lies in gaming as a vehicle for storytelling and communication, and what interaction brings to the narrative experience. She joined the ReGame lab as an intern in 2022, and seeks to use her Narrative Design experience to create immersive and memorable research projects. She begins her work as a GSND graduate student in Autumn 2023.

Kaviprakash Ramalingam

Kaviprakash Ramalingam

Master's in Information System

Kavi’s main interest is in learning about data processing.
Kavya Pratap Singh

Kavya Pratap Singh

Master's in Applied Machine Learning

Kavya’s career and research interest revolves around computer vision and machine learning, focusing on developing innovative solutions for visual data analysis and interpretation

Aswin Lakshmanan Sriram

Master's in Information System

Nitika Jain

Nitika Jain

Master's in Data Science

Nitika’s interest revolves around machine learning and natural language processing and how they can be used to bring innovative solutions to the table.

RESEARCH VOLUNTEERS & UNDERGRAD STUDENTS

ALUMNI

Hannah Truong

Hannah Truong

Interdisciplinary Designer

Jeffery Allen

Jeffery Allen

Mechanical Engineer and Product Designer

Amy Min

Amy Min

Khoury College of Computer Science

Nathaniel Sawant

Nathaniel Sawant

Khoury College of Computer Science

Concentration in Artificial Intelligence looking to integrate with other disciplines

Brendan Baron

Brendan Baron

Khoury College of Computer Science

Focus on web development & networking

Sarvesh Prajapati

Sarvesh Prajapati

Master's in Robotics

Cole Clericuzio

Cole Clericuzio

Institute for Health, Equity, and Social Justice Intern

Interest in innovating ways to promote health for marginalized populations through virtual reality immersion

Justin Almendral

Justin Almendral

Computer Engineering with Specialty in Game Design

Interest in extended reality applications and developing serious games for patient research

Naren Mohan

Naren Mohan

Master's in Data Analytics Engineering

Naren is focusing on the predictive analytics and classical modeling techniques for statistical inference on finger tracking and eye movement behavior to learn and apply data science and visualization techniques in the healthcare domain in order to bring out the key insights and explain the story behind the data.

Ashwini Nilkanth Khedkar

Ashwini Nilkanth Khedkar

Master's in Information Systems

Hariharan Sundaram

Hariharan Sundaram

Master's in Data Analytics Engineering

Daijin Yang

Daijin Yang

Master's in Game Science and Design

Daijin Yang is focusing on modeling in-game player behaviors with eye-tracking technology. He is also interested in using artificial intelligence (AI) to design interesting and fun player experiences and explore creative human-AI interactions.

Yichi Zhang

Yichi Zhang

Master's in Game Science and Design

Yichi is interested in using visual or environmental design as a tool for interdisciplinary research

Abhinav Reddy, Chitty

Abhinav Reddy, Chitty

Master's in Game Science and Design

Abhinav is focused on creating narrative-centered games that can emotionally connect with the players

Kalpan Agrawal

Kalpan Agrawal

Master's in Game Science and Design

Kaplan is interested in Virtual Reality and aim to work with VR Projects. He hopes to experience Fully Immersive Virtual Reality eventually.

Viraj Shirodkar

Viraj Shirodkar

Game Science and Design

Viraji is interested in the role of Software Engineer, specifically focusing on Gameplay Programming and Computer Graphics.

Pulkit Manchanda

Pulkit Manchanda

Data Analytics Engineering

Victoria Rivera

Victoria Rivera

Pre-Med Bioengineering/Biochemistry

Interest in research pertaining to developing devices and systems to assist those on the autism spectrum with limited motor or verbal abilities

Cheyenne Chin

Cheyenne Chin

Pre-Med - Cell and Molecular Biology

Interest in research and virtual reality

Sophia Krasny

Sophia Krasny

Behavioral Neuroscience

Specialized interest in the connection between visual and motor learning, specifically with regards to long-term muscle memory

Guanyu Wang

Guanyu Wang

Computer Science

Interest in game development & data

Joshua Van Alfen

Joshua Van Alfen

Psychology - Pre-Med

Interest in cognitive psychology, focused on the biological psychology behind memory and learning

Brian Wilkins

Brian Wilkins

Design - Experience Design

Interest in taking a deep-dive into XR for Dignity and Autonomy.

Kate Bevec

Kate Bevec

Bioengineering with a Clinical SLPA Minor

Interest in Communication Devices for Individuals with Intellectual and Developmental Disabilities.

Jaeyoung Lee

Jaeyoung Lee

Communication and Media Studies

Interest in the power digital storytelling has to bridge marginalized voices and communities together.

Kaela Herzog

Kaela Herzog

Institute for Health, Equity, and Social Justice Intern

Interest in researching inequities and how the social determinants impact individuals on the autism spectrum

Jacqueline Testaiuti

Jacqueline Testaiuti

Health Science major on the Pre-Med Track

Interest in researching how different populations within the autistic community receive treatment

Olga Maslova

Olga Maslova

Fulbright Research Scholar

Olga is a Ph.D neurosociologist who focuses on social capital impact of VR in various contexts, including biofeedback for cognitive development by physical activity in elderly adults. Her research interests are quality of life and social aspects of digital inclusion of people with motor and cognitive disabilities into VR rehabilitation technologies, including individual and collaborative VR video games for cognitive and communicative skills development in people with autism.

Want to see what we do? 

Check out our projects page for all the current research or
reach out to us if you’d like to join our team